description: "Kasparov to F3"
puzzle: true
+# This field is ignored, but it's a useful place to put some action definitions
+# we can reference later.
+_action_defitions:
+ - &PYRRHIC-VICTORY
+ action_class: GenericBits
+ required_bits: [RED, GREEN, BLUE]
+ data:
+ clear: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
+ acquire_win: true
+ lose_health: true
+ once: true
+
# This field is ignored, but it's a useful place to put some card definitions
# we can reference later.
_card_definitions:
- - &TEST-WIN-CARD
- card_name: 'test-win'
+ - &CHESS-WIN-CARD-BISHOP
+ card_name: 'chess-win-bishop'
+ bits: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
actions:
- - action_class: 'AcquireWinToken'
- required_bits: [RED, GREEN, BLUE]
- - &TEST-BORING
- card_name: 'test-boring'
+ - action_class: AllowChessMove
+ required_bits: []
+ data:
+ chesspiece: BISHOP
+ - *PYRRHIC-VICTORY
+ - &CHESS-WIN-CARD-CASTLE
+ card_name: 'chess-win-rook'
+ bits: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
+ actions:
+ - action_class: AllowChessMove
+ required_bits: []
+ data:
+ chesspiece: CASTLE
+ - *PYRRHIC-VICTORY
+ - &CHESS-WIN-CARD-KNIGHT
+ card_name: 'chess-win-knight'
+ bits: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
actions:
- - action_class: 'DoNothing'
+ - action_class: AllowChessMove
+ required_bits: []
+ data:
+ chesspiece: KNIGHT
+ - *PYRRHIC-VICTORY
+ - &CHESS-WIN-CARD-SEPPUKU
+ card_name: 'chess-win-seppuku'
+ bits: [NORTH, SOUTH, EAST, WEST, RED, GREEN, BLUE, MSB]
+ actions:
+ - action_class: LoseHealthOrMSB
+ required_bits: []
+ - *PYRRHIC-VICTORY
+ - &BORING
+ card_name: 'boring'
+ actions:
+ - action_class: DoNothing
required_bits: []
- &CHESS-CENTRE
card_name: 'chess-centre'
bits: [NORTH, SOUTH, EAST, WEST]
actions:
- - action_class: 'SetBits'
+ - action_class: SetBits
required_bits: []
- - action_class: 'AllowChessMove'
+ - action_class: AllowChessMove
data: {'chesspiece': BISHOP}
required_bits: [RED, GREEN, BLUE, MSB]
- &CHESS-NORTH
card_name: 'chess-north'
- bits: [NORTH, EAST, WEST, RED]
+ bits: [NORTH, SOUTH, EAST, WEST, RED]
actions:
- - action_class: 'GenericBits'
+ - action_class: GenericBits
required_bits: []
data:
toggle: [RED]
clear: [NORTH, EAST, WEST]
+ set: [SOUTH]
- &CHESS-SOUTH
card_name: 'chess-south'
- bits: [SOUTH, EAST, WEST, RED, GREEN]
+ bits: [NORTH, SOUTH, EAST, WEST, RED, GREEN]
actions:
- - action_class: 'GenericBits'
+ - action_class: GenericBits
required_bits: []
data:
toggle: [RED, GREEN]
clear: [SOUTH, EAST, WEST]
+ set: [NORTH]
- &CHESS-EAST
card_name: 'chess-east'
- bits: [NORTH, SOUTH, EAST, RED, BLUE]
+ bits: [NORTH, SOUTH, EAST, WEST, RED, BLUE]
actions:
- - action_class: 'GenericBits'
+ - action_class: GenericBits
required_bits: []
data:
toggle: [RED, BLUE]
clear: [NORTH, SOUTH, EAST]
-
+ set: [WEST]
- &CHESS-WEST
card_name: 'chess-west'
- bits: [NORTH, SOUTH, WEST, BLUE, MSB]
+ bits: [NORTH, SOUTH, EAST, WEST, BLUE, MSB]
actions:
- - action_class: 'GenericBits'
+ - action_class: GenericBits
required_bits: []
data:
toggle: [BLUE, MSB]
clear: [NORTH, SOUTH, WEST]
+ set: [EAST]
cards:
- - *TEST-WIN-CARD
- - *TEST-BORING
- - *TEST-BORING
- - *TEST-BORING
- - *TEST-WIN-CARD
+ - *CHESS-WIN-CARD-BISHOP
+ - *BORING
+ - *BORING
+ - *BORING
+ - *CHESS-WIN-CARD-KNIGHT
- - *TEST-BORING
- - *TEST-BORING
+ - *BORING
+ - *BORING
- *CHESS-NORTH
- - *TEST-BORING
- - *TEST-BORING
+ - *BORING
+ - *BORING
- - *TEST-BORING
+ - *BORING
- *CHESS-WEST
- *CHESS-CENTRE
- *CHESS-EAST
- - *TEST-BORING
+ - *BORING
- - *TEST-BORING
- - *TEST-BORING
+ - *BORING
+ - *BORING
- *CHESS-SOUTH
- - *TEST-BORING
- - *TEST-BORING
+ - *BORING
+ - *BORING
- - *TEST-WIN-CARD
- - *TEST-BORING
- - *TEST-BORING
- - *TEST-BORING
- - *TEST-WIN-CARD
+ - *CHESS-WIN-CARD-CASTLE
+ - *BORING
+ - *BORING
+ - *BORING
+ - *CHESS-WIN-CARD-SEPPUKU