import pygame.locals as pgl
+from naja.constants import KEYS
from naja.scenes.scene import Scene
from naja.widgets.text import TextWidget, TextBoxWidget
from naja.events import SceneChangeEvent
box_width=100))
def handle_scene_event(self, ev):
- if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
+ if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT:
from naja.scenes.menu import MenuScene
SceneChangeEvent.post(MenuScene)
return