import pygame.locals as pgl
from naja.scenes.scene import Scene
-from naja.widgets.text import TextWidget
+from naja.widgets.text import TextWidget, TextBoxWidget
from naja.events import SceneChangeEvent
-
class CreditsScene(Scene):
base_menu = None
- def __init__(self):
- super(CreditsScene, self).__init__()
- self.widgets.append(TextWidget((10, 10), 'Credits',
- colour=(255, 255, 255)))
-
- def set_base_menu(self, base_menu):
- self.base_menu = base_menu
-
- def handle_event(self, ev):
+ def __init__(self, state):
+ super(CreditsScene, self).__init__(state)
+ self.add(TextWidget((360, 160), 'Credits', fontsize=32,
+ colour='white'))
+ self.add(TextBoxWidget((120, 30),
+ 'Your mom '
+ 'A stranger \n'
+ 'A \n'
+ 'bag full of snakes\n'
+ 'A host of really bored bronies\n'
+ 'And FIVE GOLDEN RIIIIINGS!', fontsize=32,
+ colour='white', padding=1, border=1,
+ bg_colour='black', border_colour='black',
+ box_width=100))
+
+ def handle_scene_event(self, ev):
if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
- SceneChangeEvent.post(self.base_menu)
+ from naja.scenes.menu import MenuScene
+ SceneChangeEvent.post(MenuScene)
return