Gameboard scene.
"""
- def __init__(self):
- super(GameScene, self).__init__()
+ def __init__(self, state):
+ super(GameScene, self).__init__(state)
self.widgets.append(PlayerBitsWidget((0, 0)))
self.widgets.append(BoardWidget((0, 60)))
self.widgets.append(GameBitsWidget((0, 540)))