from naja.scenes.scene import Scene
from naja.widgets.text import TextWidget
from naja.events import QuitGameEvent
-
+from naja.scenes.credits import CreditsScene
+from naja.events import SceneChangeEvent
class MenuScene(Scene):
if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
QuitGameEvent.post()
return
+ if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
+ credits_menu = CreditsScene()
+ SceneChangeEvent.post(credits_menu)
+ return