def __init__(self):
super(MenuScene, self).__init__()
self.widgets.append(TextWidget((10, 10), 'Haai', fontsize=32,
- self.widgets.append(TextWidget((10, 10), 'Naja',
- colour=(255, 255, 255)))
- self.credits_menu = CreditsScene()
- self.credits_menu.set_base_menu(self)
+ colour='white'))
def handle_event(self, ev):
if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
QuitGameEvent.post()
return
if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
- SceneChangeEvent.post(self.credits_menu)
+ credits_menu = CreditsScene()
+ SceneChangeEvent.post(credits_menu)
return