self.pos = (self.state.player.position[0] * TILE_SIZE[0],
self.state.player.position[1] * TILE_SIZE[1] + BIT_SIZE[1])
self.surface = resources.get_image('board/robot.png',
- transforms=(EIGHT_BIT,))
+ transforms=(EIGHT_BIT,)).copy()
for bit, img_name in IMG_MAP.iteritems():
if self.state.player.bits.check_bit(bit):
bit_img = resources.get_image(img_name,