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Don't be as stict when deciding if the player has pressed on the correct sprite ...
[erdslangetjie.git]
/
README.txt
diff --git
a/README.txt
b/README.txt
index ff5f9cafe9676a6b4eb28b2bdd0434b615196944..0622a5ad4b723e7dc5cbecf488106b33bcb525bc 100644
(file)
--- a/
README.txt
+++ b/
README.txt
@@
-1,11
+1,11
@@
-Peter's Thread Snake
-===================
==
+Bane's Befuddlement
+===================
Entry in PyWeek #16 <http://www.pyweek.org/16/>
URL: http://www.pyweek.org/e/erdslangetjie
Team: erdslangetjie
Members: Neil Muller (drnlm)
Entry in PyWeek #16 <http://www.pyweek.org/16/>
URL: http://www.pyweek.org/e/erdslangetjie
Team: erdslangetjie
Members: Neil Muller (drnlm)
-License: see LICENSE.txt
+License:
ICS -
see LICENSE.txt
Requirements
Requirements
@@
-33,7
+33,7
@@
This time, you were prepared. Your trusty servant, Igor, has laid out a cunning
maze leading to a secret underwater submarine that will allow you to flee
without being caught.
maze leading to a secret underwater submarine that will allow you to flee
without being caught.
-Of course, it would have been better if Igor
e
had managed to get the map to you
+Of course, it would have been better if Igor had managed to get the map to you
before things got compilcated, but the lack of a map is but a minor setback.
before things got compilcated, but the lack of a map is but a minor setback.
@@
-48,6
+48,14
@@
You always start each maze with a small lead, and can use gates to delay your
pursuer. Your pursuer is relentless, though, so don't take too long deciding
what to do.
pursuer. Your pursuer is relentless, though, so don't take too long deciding
what to do.
+Options
+------
+
+You can access the settings panel by pressing F1
+
+Note that changing the start level only takes effect on the next run, since we
+don't reload the config when that changes.
+
Development notes
-----------------
Development notes
-----------------