+
+
+def clone_old_item(item, **new_data):
+ new_item = {
+ "type": item.item_type,
+ "pos": item.game_pos,
+ }
+ new_item.update(item.item_data)
+ new_item.update(new_data)
+ return get_item(new_item)
+
+
+def create_new_item(item_type, pos, **kwd):
+ new_item = {
+ "type": item_type,
+ "pos": pos,
+ }
+ new_item.update(kwd)
+ return get_item(new_item)