TILE_SVGS=$(shell find $(patsubst %, $(VPATH)/vector/%, $(TILE_DIRS)) -name "*.svg")
TILE_PNGS=$(patsubst $(VPATH)/vector/%.svg, %.png, $(TILE_SVGS))
# Bitmap tiles
TILE_SVGS=$(shell find $(patsubst %, $(VPATH)/vector/%, $(TILE_DIRS)) -name "*.svg")
TILE_PNGS=$(patsubst $(VPATH)/vector/%.svg, %.png, $(TILE_SVGS))
# Bitmap tiles
BTILE_SRC=$(shell find $(patsubst %, $(VPATH)/bitmap/%, $(BTILE_DIRS)) -name "*.png")
BTILE_PNGS=$(patsubst $(VPATH)/bitmap/%, bunker/%, $(BTILE_SRC))
# Vector images to rasterize without resizing
BTILE_SRC=$(shell find $(patsubst %, $(VPATH)/bitmap/%, $(BTILE_DIRS)) -name "*.png")
BTILE_PNGS=$(patsubst $(VPATH)/bitmap/%, bunker/%, $(BTILE_SRC))
# Vector images to rasterize without resizing
SIMPLE_SVGS=$(shell find $(patsubst %, $(VPATH)/vector/%, $(SIMPLE_DIRS)) -name "*.svg")
SIMPLE_PNGS=$(patsubst $(VPATH)/vector/%.svg, %.png, $(SIMPLE_SVGS))
SIMPLE_SVGS=$(shell find $(patsubst %, $(VPATH)/vector/%, $(SIMPLE_DIRS)) -name "*.svg")
SIMPLE_PNGS=$(patsubst $(VPATH)/vector/%.svg, %.png, $(SIMPLE_SVGS))