+ for pos in level_data['friendly roaches']:
+ roach = get_friendly_roach(pos[0], pos[1])
+ self._level.friends.append(roach)
+ for item in level_data['items']:
+ self._level.items.append(get_item(item))
+ for generator in level_data['enemy generators']:
+ enemy = EnemyGenerator(generator, self._level)
+ self._level.enemy_generators.append(enemy)