+ seat = images.load(safepath("vehicles/walking/seat"))
+ selected_seat = seat.copy()
+ selected_seat.fill(
+ self.vehicle.selected_seat_overlay_color, None, BLEND_RGBA_MULT)
+ return SeatActor(seat, selected_seat)
+
+
+class SeatActor(OrientatedSurfActor):
+ def __init__(self, seat, selected_seat):
+ self._selected = False
+ self._seat = seat
+ self._selected_seat = selected_seat
+ super().__init__(surf=self._seat, angle=0)
+
+ @property
+ def selected(self):
+ return self._selected
+
+ @selected.setter
+ def selected(self, value):
+ self._selected = value
+ self.surf = self._selected_seat if value else self._seat
+
+
+def circle_of_seats(n_seats, **kw):
+ d_theta = 2 * math.pi / n_seats
+ return [
+ Seat(pos=(math.sin(i * d_theta), math.cos(i * d_theta)), **kw)
+ for i in range(n_seats)]