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Add widgets and skeleton for game scene.
[naja.git]
/
naja
/
__main__.py
diff --git
a/naja/__main__.py
b/naja/__main__.py
index cd53e4a3667e37bb0f7fe98a40934dcdc26eefd8..1ac982e35aa015bd94b6ef8f272d4782e093dbd3 100644
(file)
--- a/
naja/__main__.py
+++ b/
naja/__main__.py
@@
-5,7
+5,9
@@
import pygame.locals as pgl
from naja.constants import SCREEN
from naja.engine import Engine
from naja.constants import SCREEN
from naja.engine import Engine
+from naja.sound import sound
from naja.options import parse_args
from naja.options import parse_args
+from naja.scenes.menu import MenuScene
def main():
def main():
@@
-16,7
+18,13
@@
def main():
pygame.display.set_mode(SCREEN, pgl.SWSURFACE)
pygame.display.set_caption('Naja')
pygame.display.set_mode(SCREEN, pgl.SWSURFACE)
pygame.display.set_caption('Naja')
+ sound.init()
screen = pygame.display.get_surface()
screen = pygame.display.get_surface()
- engine = Engine(screen)
+ scene = MenuScene()
+ engine = Engine(screen, scene)
engine.run()
engine.run()
+
+
+if __name__ == '__main__':
+ main()