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Tweak actions.
[naja.git]
/
naja
/
actions.py
diff --git
a/naja/actions.py
b/naja/actions.py
index c49f7c61b909ba01f27778b5265b742cfab63821..b0371a7ca987235e0b5ffce32168f020eea64ceb 100644
(file)
--- a/
naja/actions.py
+++ b/
naja/actions.py
@@
-15,7
+15,7
@@
class LocationAction(object):
def check_available(self, player):
return player.bits.check_bits(self.required_bits)
def check_available(self, player):
return player.bits.check_bits(self.required_bits)
- def perform_action(self,
player,
board):
+ def perform_action(self, board):
raise NotImplementedError("TODO")
def check_and_clear_MSB(self, player):
raise NotImplementedError("TODO")
def check_and_clear_MSB(self, player):
@@
-29,13
+29,13
@@
class LocationAction(object):
class DoNothing(LocationAction):
TEXT = "No effect."
class DoNothing(LocationAction):
TEXT = "No effect."
- def perform_action(self,
player,
board):
+ def perform_action(self, board):
pass
class LoseHeathOrMSB(LocationAction):
TEXT = "Lose health. If MSB is set, it will be cleared instead."
pass
class LoseHeathOrMSB(LocationAction):
TEXT = "Lose health. If MSB is set, it will be cleared instead."
- def perform_action(self,
player,
board):
- if not self.check_and_clear_MSB(player):
+ def perform_action(self, board):
+ if not self.check_and_clear_MSB(
board.
player):
board.lose_health()
board.lose_health()