+
+# Player defaults
+PLAYER_DEFAULTS = AttrDict({
+ 'INITIAL_BITS': BITS.NORTH | BITS.SOUTH | BITS.EAST | BITS.WEST,
+ 'INITIAL_POS': (2, 2),
+ 'MAX_HEALTH': 4,
+ 'WINS_REQUIRED': 4,
+})
+
+# Game size constants
+TILE_SIZE = (96, 96)
+BOARD_SIZE = (5 * TILE_SIZE[0], 5 * TILE_SIZE[1])
+BIT_SIZE = (5 * TILE_SIZE[0], (SCREEN[1] - 5 * TILE_SIZE[1]) // 2)
+INFO_SIZE = (SCREEN[0] - 5 * TILE_SIZE[0], SCREEN[1])
+PLAYER_SIZE = (64, 96)