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Merge branch 'master' into No_movement_mode
[naja.git]
/
naja
/
constants.py
diff --git
a/naja/constants.py
b/naja/constants.py
index f723fc24af850e2f6e20b519cf3abf8973d6920a..d93b45cf8a4b652b5d0d27f40eb59ad04752ea17 100644
(file)
--- a/
naja/constants.py
+++ b/
naja/constants.py
@@
-5,9
+5,9
@@
from naja.attrdict import AttrDict
SCREEN = (800, 600)
FPS = 40
SCREEN = (800, 600)
FPS = 40
-FONT = '
4x6
.pcf'
+FONT = '
8x13
.pcf'
FONT_SIZE = 16
FONT_SIZE = 16
-EIGHT_BIT_SCALE =
4
+EIGHT_BIT_SCALE =
2
DEFAULTS = dict(
debug=False,
DEFAULTS = dict(
debug=False,
@@
-56,9
+56,8
@@
INFO_SIZE = (SCREEN[0] - 5 * TILE_SIZE[0], SCREEN[1])
PLAYER_SIZE = (64, 96)
# Player States
PLAYER_SIZE = (64, 96)
# Player States
-MOVE = 1
-ACT = 2
-EXAMINE = 3
+ACT = 1
+EXAMINE = 2
KEYS = AttrDict({
'UP': (pgl.K_UP, pgl.K_w, pgl.K_COMMA),
KEYS = AttrDict({
'UP': (pgl.K_UP, pgl.K_w, pgl.K_COMMA),