- self.player = Player(self.INITIAL_BITS, (0, 0))
- self.gameboard = GameBoard(
- self.player, self.MAX_HEALTH, self.WINS_REQUIRED)
+ # This is a very simple deck to allow testing more drawing logic
+ # on tiles. These will need to be replaced with better stuff.
+ self.gameboard = GameBoard.new_game(
+ locations_definition=[
+ {'actions': []},
+ {'actions': [{'required_bits': [BITS.CYAN],
+ 'action_class': 'DoNothing'}]},
+ {'actions': [{'required_bits': [BITS.YELLOW],
+ 'action_class': 'DoNothing'}]},
+ {'actions': [{'required_bits': [BITS.YELLOW, BITS.MAGENTA],
+ 'action_class': 'DoNothing'}]},
+ ])
+
+ @property
+ def player(self):
+ return self.gameboard.player
+
+ @property
+ def board_locations(self):
+ return self.gameboard.board_locations