-def check_min_max(option, value, min_value, max_value):
- '''
- Check value lies between min and max and raise OptionValueError if it does
- not.
- '''
- if not (min_value <= value <= max_value):
- raise optparse.OptionValueError(
- "Value of %s should be between %s and %s but got: %r"
- % (option.dest, min, max, value))
-
-
-def load_game(option, opt_str, value, parser):