- self.widgets.append(PlayerBitsWidget((0, 0)))
- self.widgets.append(BoardWidget((0, 60)))
- self.widgets.append(GameBitsWidget((0, 540)))
- self.widgets.append(InfoAreaWidget((480, 0)))
-
- def handle_event(self, ev):
+ self.add(PlayerBitsWidget((0, 0), state))
+ self.add(BoardWidget((0, 60), state))
+ self.add(GameBitsWidget((0, 540), state))
+ self.add(InfoAreaWidget((480, 0)))
+ self.add(RobotWidget(state))
+
+ def handle_scene_event(self, ev):
+ from naja.scenes.menu import MenuScene