- run_game = TextWidget((100, 100), 'Game', fontsize=32, colour='white')
- run_game.add_callback(
- 'click', lambda event: SceneChangeEvent.post(GameScene))
- selector.add(run_game)
+ y_offset += 50
+ resume = TextWidget(
+ (100, y_offset), 'Resume Game', colour=PALETTE.WHITE,
+ unselectable_colour=PALETTE.GREY)
+ resume.add_callback('click', self.scene_callback(GameScene))
+ resume.set_selectable_callback(lambda: state is not None)
+ selector.add(resume)