quit = TextWidget((100, 300), 'Quit', fontsize=32, colour='white')
quit.add_callback('click', lambda event: QuitGameEvent.post())
selector.add(quit)
def handle_scene_event(self, ev):
if ev.type == pgl.KEYDOWN:
quit = TextWidget((100, 300), 'Quit', fontsize=32, colour='white')
quit.add_callback('click', lambda event: QuitGameEvent.post())
selector.add(quit)
def handle_scene_event(self, ev):
if ev.type == pgl.KEYDOWN: