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Add missing comma.
[naja.git]
/
naja
/
scenes
/
new_game.py
diff --git
a/naja/scenes/new_game.py
b/naja/scenes/new_game.py
index 1b74d6164613ab467b951f23b27b82ce72bf3b21..9db6395ffe535f39dda0b65954ad578607a8e9a8 100644
(file)
--- a/
naja/scenes/new_game.py
+++ b/
naja/scenes/new_game.py
@@
-61,13
+61,6
@@
class NewGameScene(Scene):
hard.add_callback('click', self.hard_game)
selector.add(hard)
hard.add_callback('click', self.hard_game)
selector.add(hard)
- y_offset += y_diff
- puzzle = TextWidget(
- (x_offset, y_offset), 'Puzzle', fontsize=32, colour='white',
- centre=True)
- puzzle.add_callback('click', self.puzzle_game)
- selector.add(puzzle)
-
def easy_game(self, event):
self.start_game(GameState.new(max_health=5, wins_required=3))
def easy_game(self, event):
self.start_game(GameState.new(max_health=5, wins_required=3))
@@
-77,10
+70,6
@@
class NewGameScene(Scene):
def hard_game(self, event):
self.start_game(GameState.new(max_health=3, wins_required=5))
def hard_game(self, event):
self.start_game(GameState.new(max_health=3, wins_required=5))
- def puzzle_game(self, event):
- self.start_game(GameState.new(
- deck='puzzles/test', max_health=4, wins_required=4))
-
def start_game(self, state):
from naja.scenes.game import GameScene
LoadGameEvent.post(state=state)
def start_game(self, state):
from naja.scenes.game import GameScene
LoadGameEvent.post(state=state)