actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assert_player_bits(board, BITS.BLUE, BITS.NORTH)
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assert_player_bits(board, BITS.BLUE, BITS.NORTH)