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corrected horse metaphor
[naja.git]
/
naja
/
tests
/
test_actions.py
diff --git
a/naja/tests/test_actions.py
b/naja/tests/test_actions.py
index 0717f0cfd6899cf3b15eaba3dab3a28bf47e6bcf..b233df76adc709c73ac0ea31570f9b20cc40cc84 100644
(file)
--- a/
naja/tests/test_actions.py
+++ b/
naja/tests/test_actions.py
@@
-26,6
+26,9
@@
class TestActions(TestCase):
board.player.bits.set_bits(player_bits)
return board
board.player.bits.set_bits(player_bits)
return board
+ def make_location_card(self, bits=(), name='card', actions=()):
+ return LocationCard(name, set(bits), list(actions), None)
+
def assert_player_bits(self, board, *bits):
self.assertEqual(sum(1 << bit for bit in bits), board.player.bits.bits)
def assert_player_bits(self, board, *bits):
self.assertEqual(sum(1 << bit for bit in bits), board.player.bits.bits)
@@
-107,7
+110,7
@@
class TestActions(TestCase):
def test_SetBits(self):
board = self.make_board()
state_before = board.export()
def test_SetBits(self):
board = self.make_board()
state_before = board.export()
- card =
LocationCard('card', set([BITS.MSB, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.MSB, BITS.NORTH
])
actions.SetBits(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(
actions.SetBits(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(
@@
-117,7
+120,7
@@
class TestActions(TestCase):
def test_ToggleBits(self):
board = self.make_board(player_bits=[BITS.NORTH])
state_before = board.export()
def test_ToggleBits(self):
board = self.make_board(player_bits=[BITS.NORTH])
state_before = board.export()
- card =
LocationCard('card', set([BITS.MSB, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.MSB, BITS.NORTH
])
actions.ToggleBits(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(board.player.bits.check_bit(BITS.MSB), True)
actions.ToggleBits(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(board.player.bits.check_bit(BITS.MSB), True)
@@
-127,7
+130,7
@@
class TestActions(TestCase):
def test_LoseHealthOrMSBAndSetBits_MSB_clear(self):
board = self.make_board(player_bits=[])
state_before = board.export()
def test_LoseHealthOrMSBAndSetBits_MSB_clear(self):
board = self.make_board(player_bits=[])
state_before = board.export()
- card =
LocationCard('card', set([BITS.BLUE, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.BLUE, BITS.NORTH
])
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(state_after['health'], state_before['health'] - 1)
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(state_after['health'], state_before['health'] - 1)
@@
-139,7
+142,7
@@
class TestActions(TestCase):
def test_LoseHealthOrMSBAndSetBits_MSB_set(self):
board = self.make_board(player_bits=[BITS.MSB])
state_before = board.export()
def test_LoseHealthOrMSBAndSetBits_MSB_set(self):
board = self.make_board(player_bits=[BITS.MSB])
state_before = board.export()
- card =
LocationCard('card', set([BITS.BLUE, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.BLUE, BITS.NORTH
])
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assert_player_bits(board, BITS.BLUE, BITS.NORTH)
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assert_player_bits(board, BITS.BLUE, BITS.NORTH)
@@
-148,7
+151,7
@@
class TestActions(TestCase):
def test_LoseHealthOrMSBAndSetBits_MSB_set_and_on_card(self):
board = self.make_board(player_bits=[BITS.MSB])
state_before = board.export()
def test_LoseHealthOrMSBAndSetBits_MSB_set_and_on_card(self):
board = self.make_board(player_bits=[BITS.MSB])
state_before = board.export()
- card =
LocationCard('card', set([BITS.MSB, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.MSB, BITS.NORTH
])
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assert_player_bits(board, BITS.MSB, BITS.NORTH)
actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
state_after = board.export()
self.assert_player_bits(board, BITS.MSB, BITS.NORTH)
@@
-170,7
+173,7
@@
class TestActions(TestCase):
board = self.make_board(player_bits=[BITS.NORTH])
board.lose_health()
state_before = board.export()
board = self.make_board(player_bits=[BITS.NORTH])
board.lose_health()
state_before = board.export()
- card =
LocationCard('card', set([BITS.BLUE, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.BLUE, BITS.NORTH
])
actions.GainHealthAndClearBitsOrMSB(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(state_after['health'], state_before['health'] + 1)
actions.GainHealthAndClearBitsOrMSB(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(state_after['health'], state_before['health'] + 1)
@@
-183,7
+186,7
@@
class TestActions(TestCase):
board = self.make_board(player_bits=[BITS.MSB, BITS.NORTH])
board.lose_health()
state_before = board.export()
board = self.make_board(player_bits=[BITS.MSB, BITS.NORTH])
board.lose_health()
state_before = board.export()
- card =
LocationCard('card', set([BITS.BLUE, BITS.NORTH]), [
])
+ card =
self.make_location_card([BITS.BLUE, BITS.NORTH
])
actions.GainHealthAndClearBitsOrMSB(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(state_after['health'], state_before['health'] + 1)
actions.GainHealthAndClearBitsOrMSB(set()).perform_action(board, card)
state_after = board.export()
self.assertEqual(state_after['health'], state_before['health'] + 1)