+ def test_rotate_locations_clockwise_1_3(self):
+ board = GameBoard.new_game(self.make_deck(), initial_pos=(1, 3))
+ board.board_locations = self.generate_locations()
+ board.rotate_locations('CLOCKWISE')
+ self.assertEqual(board.board_locations, self.generate_locations({
+ (0, 2): '03', (1, 2): '02', (2, 2): '12',
+ (0, 3): '04', (2, 3): '22',
+ (0, 4): '14', (1, 4): '24', (2, 4): '23',
+ }))
+