+
+
+def move_glyph(move_name):
+ return {
+ 'CASTLE': u'\u265c',
+ 'BISHOP': u'\u265d',
+ 'KNIGHT': u'\u265e',
+ }.get(move_name, move_name.lower())
+
+
+def warp_to_game_state(game_state):
+ from naja.events import LoadGameEvent, SceneChangeEvent
+ from naja.scenes.game import GameScene
+ LoadGameEvent.post(game_state)
+ SceneChangeEvent.post(GameScene)