-from naja.constants import INFO_SIZE, EIGHT_BIT_SCALE, MOVE, ACT
+from naja.constants import INFO_SIZE, EIGHT_BIT_SCALE, MOVE, ACT, KEYS
from naja.events import InvalidateTheWorld
from naja.resources import resources
from naja.resources.mutators import EIGHT_BIT
from naja.events import InvalidateTheWorld
from naja.resources import resources
from naja.resources.mutators import EIGHT_BIT
if self.state.gameboard.player_mode == MOVE:
return super(InfoAreaWidget, self).handle_event(ev)
if ev.type == pgl.KEYDOWN:
if self.state.gameboard.player_mode == MOVE:
return super(InfoAreaWidget, self).handle_event(ev)
if ev.type == pgl.KEYDOWN: