+ text = TextBoxWidget(
+ (x_offset, y_offset), action.get_text(self.card),
+ box_width=box_width,
+ fontsize=28, colour=text_colour,
+ border=2, border_colour=PALETTE.GREY)
+ text.render(self.surface)
+
+ border_colour = None
+ if choice == self.chosen:
+ if self.flash_light.on:
+ border_colour = (PALETTE.GREEN if action_viable else
+ PALETTE.ORANGE)
+ else:
+ border_colour = (PALETTE.DARK_GREEN if action_viable else
+ PALETTE.DARK_RED)
+
+ if border_colour:
+ bottom = y_offset + text.surface.get_rect().height
+ right = text.surface.get_rect().width + x_offset
+ pygame.draw.lines(self.surface, border_colour, True,
+ [(x_offset, y_offset), (right, y_offset),
+ (right, bottom), (x_offset, bottom)], 4)
+
+ required_keys = action.required_bits & frozenset([
+ BITS.RED, BITS.GREEN, BITS.BLUE])
+ if required_keys in BIT_MAP:
+ img_name = BIT_MAP[required_keys].replace(
+ '.png', '_small.png')
+ img = resources.get_image(img_name,
+ transforms=(EIGHT_BIT,))
+ self.surface.blit(img, (glyphs_x_offset, glyphs_y_offset))
+ glyphs_x_offset += img.get_width() + 4
+ else:
+ glyphs_x_offset = INFO_LEFT_PADDING
+
+ if BITS.MSB in action.required_bits:
+ msb = resources.get_image('board/msb_lock_decoration.png',
+ transforms=(EIGHT_BIT,))
+ msb_rect = msb.get_rect()
+ self.surface.blit(
+ msb, (glyphs_x_offset - msb_rect.width - 4, glyphs_y_offset)
+ )
+
+ for glyph in action.get_glyphs():
+ img = resources.get_image(
+ glyph, transforms=(EIGHT_BIT, blender(PALETTE.GREY)))
+ self.surface.blit(img, (glyphs_x_offset, glyphs_y_offset - 4))
+ glyphs_x_offset += img.get_width()
+ if action.get_msb_glyph() is not None:
+ img = resources.get_image(
+ action.get_msb_glyph(),
+ transforms=(EIGHT_BIT, blender(PALETTE.LIGHT_VIOLET)))
+ self.surface.blit(img, (glyphs_x_offset, glyphs_y_offset - 4))
+
+ return y_offset + text.surface.get_rect().height + 16
+
+ def set_position(self, position):
+ self.card_position = position
+ self.card = self.state.board_locations[self.card_position]
+ if self.state.gameboard.player_mode == ACT:
+ if self.chosen is None:
+ self.chosen = 0
+ else:
+ self.chosen = None