line_surface = self.render_line(line)
line_rect = line_surface.get_rect()
rendered_lines.append(line_surface)
line_surface = self.render_line(line)
line_rect = line_surface.get_rect()
rendered_lines.append(line_surface)
height += line_rect.height
self.surface = pygame.surface.Surface((width, height),
height += line_rect.height
self.surface = pygame.surface.Surface((width, height),