True, [(1, 1), (1, 95), (95, 95), (95, 1)], 2)
self.surface.convert_alpha(pygame.display.get_surface())
# Look up the required bits on the board location
True, [(1, 1), (1, 95), (95, 95), (95, 1)], 2)
self.surface.convert_alpha(pygame.display.get_surface())
# Look up the required bits on the board location