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More location deck things.
[naja.git]
/
naja
/
widgets
/
tile.py
diff --git
a/naja/widgets/tile.py
b/naja/widgets/tile.py
index 4a88e121fb01dfeb688ec68c119e7e52b6a0595d..cd0ab3ab33d3eda36d8bce098e7dd92ebf43b2ab 100644
(file)
--- a/
naja/widgets/tile.py
+++ b/
naja/widgets/tile.py
@@
-4,6
+4,7
@@
import pygame.locals as pgl
from naja.constants import TILE_SIZE, BITS
from naja.resources import resources
from naja.constants import TILE_SIZE, BITS
from naja.resources import resources
+from naja.resources.mutators import EIGHT_BIT
from naja.widgets.base import Widget
from naja.widgets.base import Widget
@@
-41,7
+42,8
@@
class TileWidget(Widget):
for pattern in bits:
x_offset = 10
for bit in pattern:
for pattern in bits:
x_offset = 10
for bit in pattern:
- img = resources.get_image(BIT_MAP[bit])
+ img = resources.get_image(BIT_MAP[bit],
+ transforms=(EIGHT_BIT,))
self.surface.blit(img, (x_offset, y_offset))
x_offset += 32
y_offset += 32
self.surface.blit(img, (x_offset, y_offset))
x_offset += 32
y_offset += 32