- img = pygame.surface.Surface((32, 32))
- img.convert_alpha(pygame.display.get_surface())
- img.fill((0, 0, 0, 0))
- pygame.draw.circle(img, (255, 255, 255, 255), (16, 16), 16)
- self._img = img
+ name = random.choice(
+ ('mouldA.png', 'mouldB.png', 'mouldC.png'))
+ self._img = loader.load_image("32", name)