def enter(self, gamestate):
if gamestate.station is None:
print "Loading Station Alpha ..."
def enter(self, gamestate):
if gamestate.station is None:
print "Loading Station Alpha ..."
font_title = loader.load_font(FONTS['bold'], size=32)
self._title = font_title.render('A Game with a title', True,
(255, 255, 255))
font_title = loader.load_font(FONTS['bold'], size=32)
self._title = font_title.render('A Game with a title', True,
(255, 255, 255))
def event(self, ev, gamestate):
if ev.type == pgl.KEYDOWN:
if ev.key in (pgl.K_q, pgl.K_ESCAPE):
def event(self, ev, gamestate):
if ev.type == pgl.KEYDOWN:
if ev.key in (pgl.K_q, pgl.K_ESCAPE):
elif ev.type == pgl.MOUSEBUTTONDOWN:
pressed = self._get_pressed(ev)
if pressed == 'load level':
elif ev.type == pgl.MOUSEBUTTONDOWN:
pressed = self._get_pressed(ev)
if pressed == 'load level':