@debug_timer("night.tick")
def tick(self, gamestate):
if self._total_ticks < NIGHT_LENGTH:
self._mould.tick(gamestate, self._space, self._lights)
self._lights.tick()
print "Power usage: ", self._lights.total_power_usage()
@debug_timer("night.tick")
def tick(self, gamestate):
if self._total_ticks < NIGHT_LENGTH:
self._mould.tick(gamestate, self._space, self._lights)
self._lights.tick()
print "Power usage: ", self._lights.total_power_usage()