+ start_time = time.time()
+ surface.fill((0, 0, 155))
+ for light in self._lights:
+ light.render_light(surface)
+ for obs in self._obstacles:
+ obs.render(surface)
+ for light in self._lights:
+ light.render_fittings(surface)
+ self._mould.render(surface)
+
+ end_time = time.time()
+ if DEBUG:
+ print "Night Render", end_time - start_time