for light in self._lights:
light.render_light(surface)
for obs in self._obstacles:
obs.render(surface)
for light in self._lights:
light.render_fittings(surface)
for light in self._lights:
light.render_light(surface)
for obs in self._obstacles:
obs.render(surface)
for light in self._lights:
light.render_fittings(surface)