Limit the number of win tiles in the game
[naja.git] / data / location_decks / standard.yaml
index d0d4056a04f957f9d2d7fc90e6b01792edd523fc..14b2fbc8f186d7c8f0f6c6fc3dc7ca11a34a34d2 100644 (file)
@@ -75,6 +75,21 @@ _action_definitions:
     action_class: 'GainHealth'
     required_bits: [RED, BLUE]
 
+  - &BITSHIFT-L
+    action_class: 'ShiftBits'
+    required_bits: [RED, BLUE]
+    data: {
+      'direction': 'left',
+      'shift': 1,
+    }
+  - &BITSHIFT-R
+    action_class: 'ShiftBits'
+    required_bits: [GREEN, BLUE]
+    data: {
+      'direction': 'right',
+      'shift': 1,
+    }
+
   # Three-colour actions.
   - &ACQUIRE-WIN-TOKEN
     action_class: 'AcquireWinToken'
@@ -84,34 +99,44 @@ _action_definitions:
 # we can reference later.
 _card_definitions:
   - &WIN-CARD-1
+    card_name: 'win1'
+    max_number: 1
     actions:
       - *ACQUIRE-WIN-TOKEN
   - &WIN-CARD-2
+    card_name: 'win2'
+    max_number: 2
     actions:
       - *BAD-DEFAULT
       - *ACQUIRE-WIN-TOKEN
   - &WIN-CARD-3
+    card_name: 'win3'
+    max_number: 1
     actions:
       - *SET-BITS-DEFAULT
       - *ACQUIRE-WIN-TOKEN
 
   - &KNIGHT-AND-SET
+    card_name: 'knight_set'
     actions:
       - *BAD-DEFAULT
       - *SET-BITS-B
       - *KNIGHT-MOVE
   - &CASTLE-AND-SET
+    card_name: 'castle_set'
     actions:
       - *BAD-DEFAULT
       - *SET-BITS-G
       - *CASTLE-MOVE
   - &BISHOP-AND-SET
+    card_name: 'bishop_set'
     actions:
       - *BAD-DEFAULT
       - *SET-BITS-R
       - *BISHOP-MOVE
 
   - &TOGGLE-RG-R
+    card_name: 'toggle-rg-r'
     bits: [RED, GREEN]  # Colour-blind robot!
     actions:
       - *GAIN-HEALTH-DEFAULT
@@ -120,6 +145,7 @@ _card_definitions:
       - action_class: 'SetBits'
         required_bits: [GREEN, BLUE]
   - &TOGGLE-RG-G
+    card_name: 'toggle-rg-g'
     bits: [RED, GREEN]  # Colour-blind robot!
     actions:
       - *GAIN-HEALTH-DEFAULT
@@ -129,38 +155,55 @@ _card_definitions:
         required_bits: [RED, BLUE]
 
   - &SHIFT-N-AND-HEAL
+    card_name: 'shift-n-heal'
     actions:
       - *TOGGLE-BITS-DEFAULT
       - *SHIFT-N
       - *HEAL-RG
   - &SHIFT-S-AND-HEAL
+    card_name: 'shift-s-heal'
     actions:
       - *TOGGLE-BITS-DEFAULT
       - *SHIFT-S
       - *HEAL-RG
   - &SHIFT-E-AND-HEAL
+    card_name: 'shift-e-heal'
     actions:
       - *TOGGLE-BITS-DEFAULT
       - *SHIFT-E
       - *HEAL-RB
   - &SHIFT-W-AND-HEAL
+    card_name: 'shift-w-heal'
     actions:
       - *TOGGLE-BITS-DEFAULT
       - *SHIFT-W
       - *HEAL-RB
 
   - &ROT-CW-AND-SET
+    card_name: 'rot-cw-set'
     actions:
       - *TOGGLE-BITS-DEFAULT
       - *ROT-CW
       - *SET-BITS-B
 
   - &ROT-CCW-AND-SET
+    card_name: 'rot-ccw-set'
     actions:
       - *TOGGLE-BITS-DEFAULT
       - *ROT-CCW
       - *SET-BITS-G
 
+  - &SHIFT-E-BITSHIFT
+    card_name: 'shift-e-bitshift'
+    actions:
+      - *SHIFT-E
+      - *BITSHIFT-R
+  - &SHIFT-W-BITSHIFT
+    card_name: 'shift-w-bitshift'
+    actions:
+      - *SHIFT-W
+      - *BITSHIFT-L
+
 cards:
   - *WIN-CARD-1
   - *WIN-CARD-2
@@ -174,5 +217,7 @@ cards:
   - *SHIFT-S-AND-HEAL
   - *SHIFT-E-AND-HEAL
   - *SHIFT-W-AND-HEAL
+  - *SHIFT-E-BITSHIFT
+  - *SHIFT-W-BITSHIFT
   - *ROT-CW-AND-SET
   - *ROT-CCW-AND-SET