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Bullets now hit things.
[koperkapel.git]
/
koperkapel
/
gamelib
/
enemy_roach.py
diff --git
a/koperkapel/gamelib/enemy_roach.py
b/koperkapel/gamelib/enemy_roach.py
index 2e51ef09df745f31f649c9fc5f4483fe91eea5ab..90695b3916f99e2594fd8e1833a251046b9404fa 100644
(file)
--- a/
koperkapel/gamelib/enemy_roach.py
+++ b/
koperkapel/gamelib/enemy_roach.py
@@
-10,7
+10,7
@@
from ..roaches import t32_roaches, WorldRoach
def get_enemy_roach(level):
roach = t32_roaches.assemble(WorldRoach(), color=(255, 0, 0, 255))
- roach.anchor = (
0, 0)
+ roach.anchor = (
-16, -16) # this should center them on the tile
roach.game_pos = (0, 0)
roach.health = 5
roach.level = level