self.width = self.height = 0
self.tiles = []
self.tileset = None
+ self.start_pos = (0, 0)
def get_neighbors(self, x, y):
# 4 -connected neighbors
def can_fly(self, x, y, layer):
return 'fly' in self.tiles[y][x][layer]['behaviour']
+
+ def can_crawl(self, x, y, layer):
+ return 'crawl' in self.tiles[y][x][layer]['behaviour']