class Underground(RandomizedTile):
IMGDIR = "underground"
+class Grate(Tile):
+ IMG = os.path.join('grate', 'grate')
+ TILESET = 'bunker'
+
+
+class Exit(Tile):
+ IMG = os.path.join('exit', 'exit')
+ TILESET = 'bunker'
+
+
class Tunnel(OrientatedTile):
@classmethod