Display a serum on level1.
[koperkapel.git] / koperkapel / roaches.py
index 0d2448216c16a00900759736ed66e32fe975dbcb..da362a306361b6b28006b641ffb5ac3ff4401523 100644 (file)
@@ -1,29 +1,71 @@
 """ Tools for creating roach actors. """
 
-import random
-from pgzero.clock import each_tick
 from pgzero.loaders import images
 from pygame.constants import BLEND_RGBA_MULT
-from .actors.orientatedsurf import OrientatedSurfActor
+from .actors.animsurf import AnimatedSurfActor
 from .serums import roach_serum_color
 
+NAMES = [
+    "roupert",
+    "roachel",
+    "roeginald",
+    "roichard",
+    "rory",
+    "roalph",
+    "roabia",
+    "roafi",
+    "roaman",
+    "roemus",
+    "roadley",
+    "roanaell",
+    "roashwan",
+    "roashid",
+    "roaphael",
+    "roenfield",
+    "roani",
+    "roaya",
+    "roaza",
+    "robekka",
+    "rogan",
+    "roiana",
+    "roberta",
+]
 
-class RoachActor(OrientatedSurfActor):
-    def __init__(self, frames):
-        self._frames = frames
-        self._frame = random.randint(0, len(frames) - 1)
-        self._dt = 0
-        self._cycle_dt = 0.2
-        each_tick(self.update)
-        super().__init__(surf=frames[self._frame], angle=0)
 
-    def update(self, dt):
-        self._dt += dt
-        while self._dt > self._cycle_dt:
-            self._dt -= self._cycle_dt
-            self._frame += 1
-            self._frame %= len(self._frames)
-        self.surf = self._frames[self._frame]
+def roach_by_name(world, roach_name):
+    roaches = [r for r in world.roaches if r.name == roach_name]
+    if not roaches:
+        return None
+    return roaches[0]
+
+
+def next_roach_name(world):
+    roach_names = [x['name'] for x in world.roaches]
+    for cand in NAMES:
+        if cand not in roach_names:
+            return cand
+
+
+def build_roach(world, name=None, health=5, **kw):
+    if name is None:
+        name = next_roach_name(world)
+    if name is None:
+        return
+    roach = {
+        "name": name,
+        "health": health,
+    }
+    roach.update(kw)
+    return roach
+
+
+class WorldRoach(object):
+    """A roach proxy with no properties for display on the game level."""
+
+    def __init__(self):
+        self.smart = False
+        self.strong = False
+        self.fast = False
 
 
 class RoachFactory:
@@ -45,10 +87,12 @@ class RoachFactory:
         frames = [
             self.assemble_frame(i, color, roach_data)
             for i in range(self.frames)]
-        return RoachActor(frames)
+        return AnimatedSurfActor(frames)
 
 
 default_roaches = RoachFactory("")
 t32_roaches = RoachFactory("_32")
 t21_roaches = RoachFactory("_21")
 big_roaches = RoachFactory("_big")
+roaches_quartet = RoachFactory("_quartet")
+roaches_nonet = RoachFactory("_nonet")