self._scene = scene
self._scene.enter()
+ def quit_game(self):
+ from pgzero.game import exit
+ exit()
+
@apply_events
def update(self, dt):
return self._scene.update(dt)
ENGINE_METHOD = "change_scene"
+class QuitEvent(Event):
+ """ Quit the game. """
+
+ ENGINE_METHOD = "quit_game"
+
+
class Actors:
""" A list of actors. """