Add returing to level scene from roach management.
[koperkapel.git] / koperkapel / scenes / base.py
index 16353d597e607f3a96ecdd1635c971362babdf29..ade4d8bfddede638919ab9eb884423d38a9e55c6 100644 (file)
@@ -44,9 +44,13 @@ class Engine:
         self._viewport = (self._viewport[0] + offset[0],
                           self._viewport[1] + offset[1])
 
+    def calc_offset(self, x, y):
+        """Return a position offset by the viewport"""
+        return x - self._viewport[0], y - self._viewport[1]
+
     @apply_events
     def update(self, dt):
-        return self._scene.update(self._world.proxy(), dt)
+        return self._scene.update(self._world.proxy(), self, dt)
 
     def draw(self):
         self._scene.draw(self._app.screen, self._viewport)
@@ -119,10 +123,19 @@ class Layer:
     def __iter__(self):
         return iter(self.actors)
 
+    def __getitem__(self, i):
+        return self.actors[i]
+
+    def __len__(self):
+        return len(self.actors)
+
     def add(self, actor):
         self.actors.append(actor)
         return actor
 
+    def clear(self):
+        self.actors.clear()
+
     def remove(self, actor):
         self.actors.remove(actor)
         return actor
@@ -173,7 +186,7 @@ class Scene:
     def exit(self, world):
         pass
 
-    def update(self, world, dt):
+    def update(self, world, engine, dt):
         pass
 
     def draw(self, screen, viewport):