Vehicle (walking) background.
[koperkapel.git] / koperkapel / scenes / level.py
index c37b3e339c62a399e49e2cbb918750643e95b88c..5c86629078551df0d69459b20d61b77b08093ffa 100644 (file)
@@ -4,14 +4,14 @@ from pgzero.constants import keys
 from pygame import Surface
 from ..loaders.levelloader import levels
 from .base import Scene, ChangeSceneEvent
-from ..constants import TILE_SIZE, WIDTH, HEIGHT
+from ..constants import TILE_SIZE
 
 
 class LevelScene(Scene):
     """ Level scene. """
 
-    def __init__(self, level_name):
-        self._level_data = levels.load(level_name)
+    def enter(self, world):
+        self._level_data = levels.load(world.level.name)
         self._tiles = self._level_data['tiles']
         self._surface = None
         self._render()