from pgzero.constants import keys
from ..actors.buttons import TextButton
from ..actors.navigator import ActorNavigator
-from .base import Scene, ChangeSceneEvent, QuitEvent
-
-
+from .base import Scene, ChangeSceneEvent, WorldEvent, QuitEvent
class MenuScene(Scene):
self._nav = ActorNavigator()
self._menu = [
TextButton("Play", action=self.change_to_level),
+ TextButton("View Last Generated Level",
+ action=self.change_to_viewer),
+ TextButton("Manage Roaches", action=self.change_to_roaches),
TextButton("Credits", action=self.change_to_credits),
TextButton("Quit", action=self.quit),
]
def change_to_level(self):
from .level import LevelScene
- return [ChangeSceneEvent(LevelScene('level1'))]
+ return [ChangeSceneEvent(LevelScene())]
+
+ def change_to_viewer(self):
+ from .viewlevel import ViewLevelScene
+ return [
+ WorldEvent("set", {"level.name": "map"}),
+ ChangeSceneEvent(ViewLevelScene())
+ ]
+
+ def change_to_roaches(self):
+ from .roaches import RoachesScene
+ return [ChangeSceneEvent(RoachesScene())]
def change_to_credits(self):
from .credits import CreditsScene