""" Roach management scene. """
+from pygame.constants import BLEND_RGBA_MULT, BLEND_RGBA_SUB
from pgzero.constants import keys, mouse
from pgzero.actor import Actor
+from pgzero.screen import Screen
from ..actors.buttons import ImageButton
+from ..actors.surf import SurfActor
from ..constants import WIDTH, HEIGHT
from ..roaches import big_roaches, roach_by_name
from ..serums import big_serums, roach_is_serumless, SERUMS
class RoachesScene(Scene):
""" Roach management scene. """
- def __init__(self):
+ def __init__(self, level_scene=None):
super().__init__()
+ self._level_scene = level_scene
self._vehicle = None
self._seat_pos = 0
self._outside_roach = None
def _init_bg(self):
self.actors.default.clear()
- self.actors.default.add(self._vehicle.roach_management_overlay())
+ overlay = self._vehicle.roach_management_overlay()
+ base = overlay.copy()
+ if self._level_scene is not None:
+ base.fill((0, 0, 0))
+ self._level_scene.draw(Screen(base))
+ else:
+ base.fill((10, 10, 10))
+ base.blit(overlay, (0, 0))
+ frame = self._vehicle.roach_management_frame()
+ if frame is not None:
+ frame = frame.copy()
+ frame.fill((255, 255, 255, 8), None, BLEND_RGBA_MULT)
+ frame_rect = frame.get_rect()
+ base.blit(frame, (
+ VEHICLE_MID_X - frame_rect.w // 2,
+ VEHICLE_MID_Y - frame_rect.h // 2),
+ None, BLEND_RGBA_SUB)
+ self.actors.default.add(SurfActor(base))
def _init_seats(self):
self._seat_layer.clear()
return events
def on_key_down(self, key, mod, unicode):
- if key == keys.ESCAPE:
- from .menu import MenuScene
- return [ChangeSceneEvent(MenuScene())]
+ if key in (keys.ESCAPE, keys.Z):
+ if self._level_scene is None:
+ from .menu import MenuScene
+ return [ChangeSceneEvent(MenuScene())]
+ return [ChangeSceneEvent(self._level_scene)]
def on_mouse_down(self, pos, button):
if button == mouse.LEFT: