Better layer management.
[koperkapel.git] / koperkapel / scenes / roaches.py
index aab4a9a2be480a310f5e820a8abf2beb77f705bd..09169f3ac80bd4566933c8dd97b50303fc110144 100644 (file)
@@ -1,7 +1,9 @@
 """ Roach management scene. """
 
 from pgzero.constants import keys
+from pgzero.actor import Actor
 from ..actors.buttons import TextButton
+from ..constants import WIDTH, HEIGHT
 from .base import Scene, ChangeSceneEvent
 
 
@@ -11,19 +13,30 @@ class RoachesScene(Scene):
     def __init__(self):
         super().__init__()
         self._roach_actors = {}
+        self._roaches = self.actors.add_layer("roaches", level=10)
+        self._pads = self.actors.add_layer("pads", level=5)
+        self._init_pads()
+
+    def _init_pads(self):
+        self._roach_pad = self._pads.add(
+            Actor("roach_management/roach_pad"))
+        self._roach_pad.pos = (WIDTH * (7/8), HEIGHT * (1/4))
+        self._inventory_pad = self._pads.add(
+            Actor("roach_management/inventory_pad"))
+        self._inventory_pad.pos = (WIDTH * (7/8), HEIGHT * (3/4))
 
     def update(self, world, dt):
         for i, roach in enumerate(world.roaches):
-            if roach["name"] in self._roach_actors:
-                actor = self._roach_actors[roach["name"]]
+            if roach.name in self._roach_actors:
+                actor = self._roach_actors[roach.name]
             else:
                 actor = TextButton("%s [%s]" % (
-                    roach["name"],
+                    roach.name,
                     ", ".join("%s=%s" % kv for kv in sorted(
-                        roach["attributes"].items()),
+                        roach.attributes.items()),
                     )))
-                self._roach_actors[roach["name"]] = actor
-                self.actors.add(actor)
+                self._roach_actors[roach.name] = actor
+                self._roaches.add(actor)
             # TODO: remove missing roaches
             actor.pos = (300, 100 + i * 100)