Merge branch 'master' into No_movement_mode
[naja.git] / naja / actions.py
index 354d88097bd8c624e37f17b8762f7e9dd69cccf9..343aeb2735f3169476ce13171964e13895668f59 100644 (file)
@@ -17,6 +17,9 @@ class LocationAction(object):
         self.required_bits = frozenset(bits)
         self.data = data
 
+    def get_text(self):
+        return self.TEXT % self.data
+
     def check_available(self, player):
         return player.bits.check_bits(self.required_bits)
 
@@ -77,12 +80,27 @@ class LoseHealthOrMSBAndSetBits(LocationAction):
 
 
 class AcquireWinToken(LocationAction):
-    TEXT = "Acquire a win token, then clear all high bits."
+    TEXT = "Acquire a win token, then clear all key bits."
+
+    def perform_action(self, board, location):
+        board.acquire_win_token()
+        board.player.bits.clear_bits(set([
+            BITS.CYAN, BITS.MAGENTA, BITS.YELLOW,
+        ]))
+
+
+class GainHealthAndClearBitsOrMSB(LocationAction):
+    TEXT = "Gain health, then clear bits specified by this location or MSB."
     USES_MSB = True
 
     def perform_action(self, board, location):
-        if self.check_and_clear_MSB(board.player):
-            board.acquire_win_token()
-            board.player.bits.clear_bits(set([
-                BITS.CYAN, BITS.MAGENTA, BITS.YELLOW,
-            ]))
+        board.gain_health()
+        if not self.check_and_clear_MSB(board.player):
+            board.player.bits.clear_bits(location.bitwise_operand)
+
+
+class ShiftLocations(LocationAction):
+    TEXT = "Shift board locations %(direction)s."
+
+    def perform_action(self, board, location):
+        board.shift_locations(self.data['direction'])