Fix the icon on Windows
[naja.git] / naja / actions.py
index 0ada21be372024131d2175ce54b92fce58933ddb..9f3b221b3af18cf033093465d0306a9ec1ddab93 100644 (file)
@@ -21,7 +21,8 @@ class LocationAction(object):
 
         if 'shift' in self.data:
             substitutions['shift'] = self.data['shift']
-            substitutions['direction'] = self.data['direction']
+            substitutions['shift_glyph'] = ('{SHIFT_%s}'
+                                            % self.data['direction'].upper())
         elif 'direction' in self.data:
             substitutions['rowcol'] = {
                 'NORTH': 'column',
@@ -81,6 +82,7 @@ class LoseHealthOrMSB(LocationAction):
 
     def perform_action(self, board, location):
         if not self.check_and_clear_MSB(board.player):
+            sound.play_sound('awwww.ogg')
             board.lose_health()
 
 
@@ -101,8 +103,8 @@ class ToggleBits(LocationAction):
 
 
 class ShiftBits(LocationAction):
-    TEXT = "Barrel-shift player %(shift)s bits %(direction)s."
-    GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,)
+    TEXT = "Barrel-shift player bits %(shift_glyph)s %(shift)s."
+    GLYPHS = (ACTION_GLYPHS.SHIFT_LEFT,)
 
     def perform_action(self, board, location):
         shift = self.data['shift']
@@ -119,6 +121,7 @@ class LoseHealthOrMSBAndSetBits(LocationAction):
 
     def perform_action(self, board, location):
         if not self.check_and_clear_MSB(board.player):
+            sound.play_sound('awwww.ogg')
             board.lose_health()
         board.player.bits.set_bits(location.bitwise_operand)
 
@@ -128,6 +131,7 @@ class AcquireWinToken(LocationAction):
     GLYPHS = (ACTION_GLYPHS.WINTOKEN,)
 
     def perform_action(self, board, location):
+        sound.play_sound('yipee.ogg')
         board.acquire_win_token()
         board.player.bits.clear_bits(set([
             BITS.RED, BITS.GREEN, BITS.BLUE,
@@ -139,6 +143,7 @@ class GainHealth(LocationAction):
     GLYPHS = (ACTION_GLYPHS.HEAL,)
 
     def perform_action(self, board, location):
+        sound.play_sound('aha.ogg')
         board.gain_health()
 
 
@@ -148,6 +153,7 @@ class GainHealthAndClearBitsOrMSB(LocationAction):
     MSB_GLYPH = ACTION_GLYPHS.CLEAR_BITS
 
     def perform_action(self, board, location):
+        sound.play_sound('aha.ogg')
         board.gain_health()
         if not self.check_and_clear_MSB(board.player):
             board.player.bits.clear_bits(location.bitwise_operand)