from naja.constants import ACTION_GLYPHS, BITS, CHESS_PIECES
+from naja.sound import sound
from naja.utils import bit_glyphs, move_glyph
self.data['chesspiece'])
if 'rot_direction' in self.data:
- substitutions['rot_direction_name'] = '{%s}' % (substitutions['rot_direction'],)
+ substitutions['rot_direction_name'] = '{%s}' % (
+ substitutions['rot_direction'],)
if location is None:
substitutions['location_bits'] = 'bits specified by this location'
GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,)
def perform_action(self, board, location):
+ sound.play_sound('grind.ogg')
board.shift_locations(self.data['direction'])
GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,)
def perform_action(self, board, location):
+ sound.play_sound('grind.ogg')
board.rotate_locations(self.data['rot_direction'])